Cloud of Doom
(Alteration, Invocation/Evocation)

Range:  60 yards
Components:  V, S
Duration:  1 round per level
Casting Time:  7
Area of Effect:  One 30?30-foot cloud, 20 feet high
Saving Throw:  Negates

The cloud of doom is a cloud of poisonous gas that forces all within it to save versus poison or die in 1d3 rounds. The cloud is stationary. In strong winds the duration of the spell can be halved or even quartered, at the discretion of the DM.

